There are a few things (okay, more than a few) that I feel like I need to work on, or seek out more advice about, including making the setting richer in terms of "feeling" like steampunk, how to make it more cinematic since Wolsung is a cinematic role playing game, and how to make the system's rule set function inside the story more smoothly. I'm sure, though, that those things will come to me as I get more experience. And, of course, with them resolved will come more questions. Bring em' on!
So, I think I'm going to start working on some more games and see where that takes me. I'm pretty sure this adventure will conclude next session, it wasn't a particularly long or difficult scenario--I'll share game notes after the adventure's over. So, it's planning time and I have more than a few ideas, I have just have to sit down and bring them together. I see so much inspiration for this story in movies, in books, all over the web. I'm loving it!
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